Re: Realistic Artillery Management by a FOO
Re smoke, is it so hard to imagine that those puffs of smoke above enemy artillery are just an abstraction to cover: flash spotting, CB aerial recon, noise detection, or, in more modern days, CB radars (used already in 1944) and other technical means? Those are available to artillerymen in real life and would be extremely hard to model in-game.
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This post, as well as being an ambassador of death for the enemies of humanity, has a main message of peace and friendship.
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