OK, so in the recent discussions there were a lot of things that SEIV could use but because they are not very urgent MM are not likely implement them in the near patches.
So what do people say about creating a mod that will balance several parts of the game?
The point is, if we do create it it should be commonly used like the TDM-ModPack is because by those "fixes" we (or at least i) want to make the game more balanced.
What things need balancing now: (IMO)
1. Phased Polaron Weapons / Beams (see
New Patch? thread)
2. Crystalline weapons - the weakest around
So two big questions:
A. Should i bother to do it at all
B. What else could be balanced
The best thing i can think of is create the balanced tech tree and insert it to the TDM-ModPack. Anyway by now it is the "Overall Game Improvement" mod, so this will not hurt it. Of course i am aware of the general mission of the mod, but still.