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Old December 21st, 2008, 06:29 PM

Aezeal Aezeal is offline
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Default Re: Dominions 3000 v0.75 - 7th race added: Dragons

Hey how are the orcs doing... I'm thinking from your earlies remarks there might not be enough incentive to go for research..

I'm thinking that an option would be to give the starting domsummons a lighter armour and the real summons and the domsummons of summonable commanders the armour they have now? Or would that make the orcs to weak?
Since these troops will be there in huge amount later in the game changing armour on them might have a pretty strong effect on the race...

On insect males: you don't think that making them domsummon and then having the option of just summoning them (cost a precious turn) would be just as well? that way breaking into space can be done but it would cost you something. To me this solution appeals since going somewhere you are not so strong costs you but you need to anyway
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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