Quote:
Originally Posted by Natpy
Nice guide, AoE. But, what you think to do with early ice and lightning immune sc?
|
That's a good point. Aside from gaining access to Call Spenta, the astral on your god, combined with a little earth magic and clam income, can go a long way to solve this problem. Lucky for Caelum, they have astral randoms on their make-anywhere high seraphs. You can improve their astral with Starstine Skullcaps, Crystal Coins, Crystal Shields, and Banners of the Norther Star. You can probably gather up more astral magic from lizard shamans. Paralyze, Soul Slay, and Enslave Mind work great for those instances where MR has been neglected. Horror Mark and Stellar Cascades for tougher targets.
A death random is all you need to cast Dust to Dust for those troublesome undead SCs. Mix in the high presicion from aim, a race bonus, and air magic and every casting is a guarenteed hit.
Water magic also isn't all cold damage. Ice strike is a great spell when you get around to it. Not so great against an SC though since they will likely have more then enough protection.