.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old January 24th, 2009, 05:46 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Warhammer MA: Empire

It's an interesting idea. I actually think more pretender options should allow you to get hold of gems, because you can effectively already spend points at that stage on getting gold, so why not a specific type of gem?

Problem one is that I want to have the patriarchs available as unique summons. They aren't capable of god level magic, so they wouldn't make a lot of sense as F9 S9 pretenders. However I could add a symbol for each of the winds/lores/colleges of magic with minimum trouble, which would produce gems of the appropriate type. Something like a blackened obelisk for Fire, a model of the celestial spheres for heavens etc. Set their new path requirements very high, give them gem production, researchbonus, high in their natural path(s) etc

Problem two is for some reason I don't like doing pretenders. So we'll see what happens. But it's a good idea which would let people focus on one school heavily if they really wanted.
Reply With Quote
 

Bookmarks

Tags
mod


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:50 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.