.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2 > After Action Reports
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old January 25th, 2009, 10:01 AM
m113apc's Avatar

m113apc m113apc is offline
Corporal
 
Join Date: Apr 2008
Location: Norway
Posts: 69
Thanks: 4
Thanked 2 Times in 2 Posts
m113apc is on a distinguished road
Default DAR-Germany vs. UK Long Campaign 44-45

Please bear with me. This is my first DAR.
I hope you enjoy the reading.

Additions to my first two maps, I will attach the word document with the military symbols that I have used, for those that maybe not is familiar with these.
I have also attached the document for Military symbols, for those of you that have interest in this sort of literature.

I have also attached the document for Military symbols, for those of you that have interest in this sort of literature.

DAR – Long campaign June 44 – May 45.
Germany vs. UK – Meeting engagement June 44, Normandy.
1 of 20.

German forces (Me) core:
3 FJg recon sections mounted on Sdkfz 251/1
1 Company of Pzkw Panther G, reduced to 2 platoons
1 Company of Pzkw VI Tiger, reduced to 1 platoon
1 Company of Kingtiger, reduced to 1 platoon
4 Platoons of Brandenburger (Mounted on Panther, Tiger and Tiger II)
1 Support Company of 2 platoons of Stug IV and 1 platoon of Brummbaer
2 sections of Brandenburger (Mounted on Stug IV)
1 Company of SS PZGren, mounted on independent Sdkfz 251/1 (Each independent Skfz platoon has one Sdkfz 251/17 20mm AA)
3 Sections of Flammpanzer III (2 vehicles in each)
1 Platoon of StuH 42 Ausf G
2 Platoons of FJg SturmPi, mounted on independent Sdkfz 251/1 with Sdkfz 251/17.
2 Sdkfz 250/12 FO
2 Batteries of Pzh 18 Wespe
2 Batteries of Brummbaer
4 Sections of Sdkfz 252 LGM
3 Platoons of Sdkfz 251/1 Rak
3 17Cm Batteries
1 Batterie Karl – Morser
2 Sections of Moebelwagon-2cm
2 Sections of Moebelwagon-3cm

Support:
2 Section of HS 129 B-2 (4 airplanes)
1 Recon plane FW 189 UhU
3 Platoons of FJg
1 Section of Pzkw IVj (2 tanks)
1 Section of FJg PAW 7,5cm (2)
1 Platoon of 7,5cm PaK 40
2 Sections of 15cm sIG 33 (2 in each)
1 Schwimmwagen (for my HQ)

UK forces (AI):
Intel: None

Battlefield conditions:
Map 200 x 160, visibility 38, turns 41.

My intention:
I will use my armor to spearhead into three attack sectors. Each tank platoon has a Brandenburger platoon mounted on as security and close combat support. I will use the roads and railways to advance so fast and deep in to the combat areas that is possible before contact is made.

My line is thin, and stretch to the limit. Between my three panzer strikes I will use mechanized infantry, supported by Stug and StuH, these supported units are marked as combined arms on the map, since I couldn’t find any more suitable markings, the alternative would be armored artillery, but they do not have that role in this scenario.

The map is rather large, with 1 hill, and three crossroads as my primary objectives in the first face of the battle.
These areas are the main areas for my further operations. These areas are marked on my operation maps 1 and 2. I will designate these areas as 201, 201/1, 202 and 203.

In the northern end of the map, there runs a canal, running east to west, with only a bout 800 to 1000m of land above it. I expect enemy recon forces here, but not in strength.
I deploy a mechanized recon platoon here, with two Moebelwagon AA with 30mm as support. My Intel was wrong. This I will come back to.

In the southern end of the map I also expected an enemy recon force, but not in strength. My intel was wrong here to. More to follow.

On the south end of the canal I will deploy a Panther platoon, with my company leaders (2 Panthers) as a flanking defense, and over watch to the land area north of the canal (see map 201). The other Panther platoon advanced right south of this hill, due west to the northern hill and victory objectives (see map 201/1). In support of this Panther platoon I have two Flammpanzer III, and two Moebelwagon-2cm. To the Northern trust I have 1 platoon of Sdkfz 251/1 Rak. These have limited range, so they have to follow the spearhead and go in positions when contact is made with enemy units.
My goal is to cut of the northern enemy forces that are north of objective 201/1 in the village, and on the other side of the canal, since I here will hold the bridge as soon as the village is captured.

Due south of this spearhead I have my Tigers; the battle group is similar to the advancing Panther platoon (see map 202). They will hold and secure.

In the center follows three combined forces with Stug IV, Brummbaer and StuH 42 Ausf G. They are supported by mechanized infantry, in this case SS Panzer Grenadiers. There are also 2 Platoons of FJg Sturm Pioneer, supported by two Flammpanzer III. They will hold and deploy on first contact.

The last two platoons of Sdkfz 251/1 Rak are in support in the center.

South of these three combined forces I have my Tiger II (see map 203). They will hold and secure.

The southern end of the area I have my light units of recon forces, FJg platoons, PaK and PAW. Here I also have my sIG 33. My only mobile support in this area is two Moebelwagon-2cm and two Pzkw IVj. They will advance, and deploy before contact, since I send a section of recon in front of this mixed units. This is also the only sector that I don’t have enough vehicles to my infantry, I prioritized the vehicles to my heavy equipment. This is the sector the most dreadful battle was fought after I made contact with the enemy. More to follow.
Attached Thumbnails
Click image for larger version

Name:	01 Staging area-Plan and face 1_North.jpg
Views:	313
Size:	95.9 KB
ID:	7622   Click image for larger version

Name:	02 Staging area-Plan and face 1_Senter and south.jpg
Views:	310
Size:	96.0 KB
ID:	7623  
Attached Files
File Type: zip Military map Symbols.zip (80.6 KB, 275 views)
File Type: zip app-6.zip (328.8 KB, 337 views)
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:41 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.