Re: EA Ulm - Flying Conans of Doom
One thing I think you missed to cover is the extremely low magic resistance on EA Ulm troops. Yes, it is 8. One small solution to that problem could be to take an astral bless for your steel warriors so at least you have one unit that can stand up in the magic heavy early age. Combine that with earth for nice effect.
Also, one shouldn't look down on the axe throwers as they will give immense pain to anything when they are massed. It doesn't matter that they can't hit as you got masses of them, and you could easily throw wind guide (balancing the -4 to precision) with your warrior smiths.
Another thing not to look down at is the broad sword/axe type warrior. Why? Because you have only length 1 weapons on all your other units (except iron and steel warrior). Short sword and axes will not have the upper hand against the very common short sword of early age, broad sword is length 2 however and will. All of them including iron (maul) and (great sword) steel warrior will have problem with the even more common spear. Only the shield maiden with her high defence and morale will have it easier when facing masses of spears, but with only a short sword, one attack and lower strength than the warriors she won't punch through heavy armour such as Abysias. In that case I would definitely go with the double wielding high strength and cheap axe throwing maniacs. Anything with no shield (no high parry) and medium to low defence (but maybe high protection) should get an axe to the head.
Another thing to take notice to is the very high HP (for humans) that EA Ulm has on their units. For maidens 12, for warriors 13. That don't totally makes up for few shields, short weapons and medium to low protection but it comes close. I say recruit in numbers. 10 gold for 13 HP is pretty good when you meet EA spear wielding (3 damage) 10 strength humans or short bow archers, it means you survive with only 8 body protection (good prot 15 helmet though).
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