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Old February 23rd, 2009, 07:58 PM
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Default Re: Mexico Drug War becoming fact

Another superb article dealing with the topic. I want to design scenarios like the firefight in Reynosa but the lack of Mexican OOb is frustrating.

http://www.foreignpolicy.com/story/c...?story_id=4684

The quote that makes me want to design scenarios is this:

"The outgunned Mexican law enforcement authorities face armed criminal attacks from platoon-sized units employing night vision goggles, electronic intercept collection, encrypted communications, fairly sophisticated information operations, sea-going submersibles, helicopters and modern transport aviation, automatic weapons, RPG’s, Anti-Tank 66 mm rockets, mines and booby traps, heavy machine guns, 50 [caliber] sniper rifles, massive use of military hand grenades, and the most modern models of 40mm grenade machine guns."

So in essence it is a platoon-level street combat between small forces. Is that a workable scale in the game?

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