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Originally Posted by analytic_kernel
I'm guessing that you aren't suggesting that turmoil should be taken along with the luck. Arco has some fairly gold-intensive recruits. If you are also taking some sloth for the Philosophers, then I think your ability to raise an army would be quite impaired. I guess it depends on how much of each scale you take though.
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Turmoil 1 is absolutely fine with EA Arcoscephale, but I find that turmoil 3 works very well, too. Of course, you have to factor in gold shortage in your overall strategy.
It is not a good idea to combine it with death or drain, but something like Turmoil 3, Sloth 3, Growth 3, Luck 3 and Magic 3 works quite well.
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I'll agree that Arco can generally make good use of the extra gems, but if you are cranking out Mystics and an Oreiad or two and have researched Thaum-2, then you should be able to site search for steady, rather than sporadic, incomes in earth, fire, nature, and air - and water if you have the Voices and astral with Evo-2.
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It is not an either-or situation. With luck you get extra gems on top of what your excellent site-searching provides. Also, luck is quite good at providing the starting gems necessary to start using the site-searching spells. In all probability you will have to send a mage or two searching manually, but luck will save you the trouble in one or more paths.