Re: Max values/game mechanics question
Well most of my questions are coming from many hours of "testing" because the results I'm getting are somewhat counter intuitive to me.
MY conclusions are that stab ratings greater than 6 don't matter much at all. Same for RF rating greater than 22. Same for survivability capped at 6. Vision greater than 50-60 just seems to extend range but doesn't help with spotting or anything like that.
FC seems to get better but not really that much more relative to the 40-50 values the high end units have now. I have units that move 45hexes, and can't hit anything at the end of that with FC's in the 70-80's.
As for HE pen I can't really figure it out, it seems really really variable. I have weapons with HE pen 200 that kill afv's with armor in the 30-100 (KE) about 1/2 to 1/3 of the time.
Also I can't figure out how to make FO's with the GPS guided tag that I've seen pop up.
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