June 10th, 2002, 08:45 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
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Re: Calling all programmers! New SEIV project needs you!
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The FTL map seems interesting, but there are some major problems I can think of in using it.
The first one, and probably the biggest is that it would take far too long to create a new map for each game, unless you can change the way the editor works to automatically generate random maps with empty systems in every square.
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This exact problem was what inspired my Hypermaze mod.
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The second problem is that I've heard that putting too many systems in a map will cause the game/editor to crash.
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The limit is 255 systems. I didn't change the maximum number for a large quadrant from the default in Hypermaze, because I've yet to feel limited by the standard 100 or less.
BTW, I did some more research on UCITA; it's only been ratified in Maryland and Virginia so far, which is quite a bit fewer states than I thought had adopted it.
[ June 10, 2002, 19:46: Message edited by: capnq ]
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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