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Old March 27th, 2009, 03:42 PM
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Default First Strike

Its May 2007 & NATO has been caught short lulled into a false sense of security by the supposed end of the cold war. Early in the morning of the 25th Spetsnaz units launched raids on key facilities concentrating initially on forward listening posts & radar stations, we take up the story of one of these groups.
Having already destroyed their assigned radar station they acquired what transport they could & head for there second target, a supply depot & nearby barracks housing US forces. The attack was scheduled to go at first light but support elements have been delayed due to stiff opposition in the air, this despite the loss of ground early warning for the West. By late morning Russian airpower is winning the battle taking full advantage of the fact most of the US Airforce is on the other side of the Atlantic, corridors are cleared.
On the ground the Spetsnaz are keeping a reasonable distance from the targets avoiding patrols & waiting, suddenly their radios fill with static heavy jamming time to move. Moments later missiles crisscross the skies as a Mig 31 over flies them, looking back they can see the dark cloud that must be the support damn radio silence we are going to be late to the party.
GROUND FORCES
HQ
2 Spetsnaz Groups
1 MMG
1 80Mtr
1 MMG mounted in a civilian truck #
1 civilian truck #
3 pick ups #
# From Somalia OOB
AIRBORNE FORCE
30 Transports
2 + 2/3rds Para Com (some didn't make it, could get worse shortly)
25 Squads
3 Engineers
4 Scouts
2 Snipers
6 MMG
2 GL
12 ATGM
4 Manpads
8 Vodnik utility vehicles
9 BTR-D3 Rakushka (Kate Bush?)
4 BMD Bakhcha-U
10 Sprut-SD Airmobile tanks
3 SP 120Mtr vehicles para variety
2 80Mtr
1 FOO
AIR SUPPORT
4 SEAD Aircraft
Not a lot of cop vs linebacker but we will see if nothing else they will be SAM magnets.

Had to mix & match a bit Airborne come with 1 sniper per 3 squads, air assault 1 ATGM per squad as have the tanks which I have just noticed have a carry capacity of 9 assume we get less ATGMs.
The mission
Flags are placed on the barracks in the centre, supply depot & secondary supply depots further back & either side of it. I have 5 Eng including the Spetsnaz & the mission is a failure unless I detonate a total of 8 DC in separate hexes split 6/2 at the depots. The reason for large number of vehicles is after we are to pull out & hopefully link up with our advancing forces or we are likely to be destroyed once the West get there act together. Some attack helo support would have been nice but the air is still to dangerous for the slow movers & fuel constraints don't help.
Was going to do as a campaign but not enough support points for airlift as need 30 & can't buy in core. Not really sure I am going to last for a second battle anyway not a cost effective force but might try covering the escape. Done purely because the Russians have all these airdropable vehicles which I have never used so they are going for a spin.
Map is modified 77 Southeast USA (I know) removed most of the river building the barracks in it. Main supply depot is Public Works & LPG Storage. Secondary depot is the County Jail & Tommy Ds Truckstop has a couple of flags on, bonus points if I can DC here. All chosen as have pavement for high vehicle traffic. Visibility is 43 due to the late kick off & US is delaying as have not had time to dig in yet.

Note the airborne tanks have good guns armour is a bit of an issue & ATGMs could have problems ahem penetrating frontal armour.
Thats as far as I have got discovering loading transports so I can remmember whats in them takes a while, wonder how many will make it down safely. Also trying to decide quite what to do I am going to have a lot of crews floating about who need nice soft landings if I am going to get them back in the vehicles.

Last edited by Imp; March 27th, 2009 at 03:51 PM..
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