Multi tracking Problem?
Could someone double check this for me.
Using 1.49,
Wanted to make a base with lots of repulsor beams to play keep away, since with the massive mount, no ship would be able to get in for a hit. Anyway, I put 5 of them on the base, cause that's the most the tracking will target per turn, but the base shoots only one target per turn, not five.
I tried the same thing with the wormhole beam, and same deal. After, I put some weapons on the base to see what was going on, and I think I figured out something.
The tracking doesn't change targets until that target is destroyed. By pushing the target out of range, no other weapons will fire that turn.
Someone please check this, cause that really needs to be fixed.
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