Working underwater without gills
In my last game I was pondering opening a second front on an opponent via an ocean path (I guess you might call it a “beachfront”). The game ended before I could implement anything but I was wondering what approaches others take when they have no indy amphibians. I did scan for a strategy guide for land dwellers working under the waves but didn’t see one. I was playing LA Arco and would be interested in how others would leverage their capabilities in a similar early game scenario. General “land nation” responses would be welcome too. I do recall there are a number of fatigue and other issues that can bite underwater thugging and magically water breathing armies.
Might be useful to hear of uses for taking that token “lake” province too. I know it can open up a number of useful spells. Curious how often players make a lake grab an important part of their strategy.
Holler if I just missed the post that covers these points.
-ssj
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