Re: Newbie question
let me add to the tractor question: I think they pull and push at a rate equal to the damage level of the weapon ( never used em, cant say) but what I would like to know is similarly, how does the damage number for boarding parties / aliegance subverters translate into odds? its not always a fixed number, so it must be a percentile (sometimes it takes more attempts to take over the same class of ship than other times)
and as for question 2 about production priorities, i am not sure, but i think it divides them evenly (which may mean that nothing gets done). I work arround this by putting some queues on hold when resources are low. for example, some yards have orders to repeat build mines or fighters. when i am in a crunch and am building lots of planetary facilities or warships, those other queues go on hold to free up the resoruces.
[This message has been edited by Puke (edited 02 January 2001).]
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