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May 13th, 2009, 07:44 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Conceptual Balance Mod 1.5
Some of the changes from 1.41:
*Strands of Arcane Power, Fata Morgana, and Enchanted Forest all made lower research and cheaper/easier to cast.
*Treelords now generate 1 nature gem per turn, and are somewhat better in combat.
*Bug fixed where one of the unarmored Lanka sacreds was too expensive.
*Several national rainbow pretenders made more attractive, especially the Lawgiver and Divine Emperor.
*Some types of LA Pythium legionnaires made cheaper, as well as renata.
*Eater of the dead further improved, and made easier to cast.
*Dark vines made cheaper.
*Bone grinding once again needs a gem to cast.
*Leprosy and Black Death more expensive (though cheaper than base game).
*Sirrush cheaper.
*Son of the Heavens, Lord of the Sky, Daughter of the Dawn and Son of the Sea all cost fewer points.
*Tartarian Gate costs 12 gems and Gift of Reason costs 15.
*Arouse Hunger now costs 4 gems and creates 16 ghouls (instead of 2 gems and 9 ghouls).
*Tarrasque and Legion of Wights cheaper.
*Poison Golem cheaper.
*Several pretender auto summons toned down to make it harder to get an unstormable capital (infinite troop spam inside sieged fort).
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