Dug In/Enchrenched Units Effect.
Ok I got the bright idea to add in a few foxholes in the area of a militant base camp. Currently there are only 4 units purchased.
Great I though, that will do for foxholes. So I changed the battle from a meeting to an assualt and dug the 4 infantry units in. I move the 4 units out of the holes and great. Oh no not so great. The 4 units I removed are coded into the ground(dug in)
No matter where you move them they are still Dug in.
So much for that idea.
Question. If during the course of a battle with foxholes or entenchments, another unit not coded into the ground uses the foxhole/entrenched hex. Does that unit benefit in any way from the foxhole or entrenchment?
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