I'd like to see the AI buy perhaps half as many MANPADs as it usually does. Course I'd also like to see the AI not buy an arty battery for every inf bn as well
As to friendly MANPADs...I upped the number of missiles from 2 to 4 on my teams, but left their ROF at 2...this doesn't effect their cost much and makes them twice as effective so I can keep the number of friendly ones down to a "realistic" number.
My thought is that if the opposition air threat was as severe as the AI's tends to be when it sends in the 6-10 airfraft runs it favors chances are extra missiles would be on-hand so its "reasonable" rather then "cheating".
Then again...it's easy to rationalize anything that gives you the player an advantage...isn't it?