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Old June 13th, 2009, 10:37 PM

TheDemon TheDemon is offline
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Default Re: Worst Nations in Each Era

Quote:
Originally Posted by Baalz View Post
Question, what does EA R'yleh have to field against several Basalt Kings kitted with a 29-30 MR and other thug gear? With a E4 blessing & summon earthpower along with a girdle of strength they've got a 9 reinvig which will cover a lead shield and armor stacking on the iron will and amulet. Taking something along the lines of an awake ghost king with E4/N4 and whatever else you wanted would give you everything you needed including an early research jumpstart. Throw in some earth and water(ice) elementals for the big fights and I'm not really seeing a helplessness here against R'yleh. If you can get to ench-5 enlivened statues seem like they'd give R'yleh a whole lot of trouble also.
Even with an awake SC pretender, you're good as dead within 16 turns, when you're about halfway to the research needed to kit and buff said thugs. I'm not talking about level 4 research, I'm talking about what you can reach during the first year, which might include one level 4 school if you took a research pretender. Do you have a solution in that scenario?


I should note, I've played water nations four times. Once I started with 3 provs between our caps in an ocean. The second time, I had a 4 prov buffer in an open lake. Third time, 3 prov buffer in an open lake. The last time starts were hand-placed at opposite ends of a river, probably about 10 provs between.

I'm not saying you'll never get to several mid-level research schools, but it doesn't represent the average underwater game at all.
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