Counters to common threats
As Chris suggested, am pulling this out from Regnor's New Players Questions thread as a useful reference.
Large armies:
• Bigger (or better) armies!
• Thugs/SCs with high defence and/or protection, regen, AoE weapons or shields
• Large area of effect or battlefield wide spells (possibly communion driven), including fire storm, earthquake, foul vapours, master enslave
• Numerous raiding forces to take more than you lose from the 1 or 2 big armies against you
• Stealth Armies taking provinces behind the enemies line
• Assassinate leaders via assassins, mindhunts, remote spells (earth attack, situationally whirlwhind), seeking arrow
• Remote spells – flames from the sky, murdering winter
• Skelly spam
Undead:
• Low level spells such as solar rays, dust to dust, banishment
• Higher level wither bones, solar brilliance, undead mastery, fire storm
• Global spell purgatory if they are invading you
• Anti-undead thugs
Raiders:
• Mind hunt (if they have no astral)
• Teleporting thugs
• Counter-raid
• Castles
Thugs/SCs:
• Single target high precision elemental damage if not immune – frozen heart, incinerate
• Penetration boosted astral magics of MR not very high – paralyse, soul slay
• Death magics – life drain, disintegrate
• Blood magics – leech, life for a life, the two level 9 prison spells
• Counterthug – specifically designed to kill his target, typically something that will attack first turn while the SC buffs himself.
• Horror spam
Elephants (and other tramplers):
• Large creatures/giants if you can field them
• Fear spells
• Immobilisers like prison of fire, false fetters, confusion
• Animal awe, awe
• Commander assassination
Deadly archers (wind guide/flaming arrows)
• Arrow fend
• Storm
• Archer decoys
Powerful bless units
• Cap only? Shut down capital
• Kill priests with earthquake, rain of stones, assassins etc
Communions
• Battlefield wide spells – earthquake, rain of stones
• Mind duels
• Assassinations – their scripts will be terrible in defence
Last edited by Dragar; June 25th, 2009 at 08:44 PM..
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