Looking for 2 Permenant Subs - 1Late/1Mid Games
I'm currently involved in simply too many games that have gone on too far. I figured I would be eliminated earlier in more of these games, and that never happened. I'm offering these positions to anyone who wants to take them that has the time for them.
I'd like someone else to take over for the following games
ShaBay2 - EA Atlantis turn 25
Wildred - MA Man turn 64
Lapis - [filled]
I'm happy to provide turn files for prospective players. I've included a brief summary below for each game so that people have an idea of what they're getting into. One thing to note, I really haven't had the time to appropriately micro these late game nations. Some of them are going to look spastic in nature when you take a look. Anywho, here are the nations.
ShaBay; Small game, where Atlantis owns a sizable chunk of lands (not just ocean provinces). Just go into declaring a 3-turn NAP null and void, though you'll probably find the diplomatic landscape more open as a sub. Research targets have been met, but there's some difficulty with dominion. On a temple building campaign recently. I built this nation with a specific idea in mind, so I can provide a more detailed write up on how to play it. In no way a "losing" position. This is probably your best bet if you want to forge your own path in a game.
WildRed; MA Man is leading in a lot of graphs, but I simply haven't been able to effectively counter MA Argatha's access to certain spells/creatures, and I just lost a large battle. Still plenty of room to do things here. TC has joined in the battle, though, so that isn't going to be easy to fix. I suspect TC will win this game. I feel bad for my poor management of MA Man, but I simply haven't had the time to plot out my turns properly. If you want to play with some toys, this could be a good nation. There's lots to be done, and many options.
Lapis; [filled]
Jazzepi
Last edited by Jazzepi; June 28th, 2009 at 09:18 AM..
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