Re: The Mod Compatibility Index
Another update. I have created a sheet of sortable data. It's in its infancy at the moment, but you can now sort many mods by monster ID.
Basically, where mods use a single (more or less contiguous) block of monster IDs I've put the start and end points of that block in two columns of data. It makes a lot of clashes easier to spot.
Mods that use widely separated blocks of monster IDs don't work too well with this, so you'll have to check them on the raw data sheet.
At some point I'll do the same for armour, weapons and sites. The farther I go along this route, though, the less mods will end up with full sortable data.
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