New spells/summons
At the moment it's a theoretical question, but I'm interested to hear the community's opinions of adding new spells and summons in the CB mod. Since it has become somewhat standard in MP games, obviously great care would need to be taken with such additions, but there are significant balance advantages that could be achieved that way. For example, it is often lamented how late game devolves to almost purely tartarians with a smattering of unique summons, that could in theory be diversified with new options.
Would such changes be outside the scope of CB, or the next logical step to achieve more variety?
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