June 26th, 2002, 09:45 PM
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Major
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Join Date: Dec 2000
Location: Northern Virginia, USA
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Re: Modding multiple shipyards per planet?
Quote:
Originally posted by Phoenix-D:
"The only thing is, if this works it kills the advantage of the temporal races having a faster space yard"
Not if they can do it too. If a world filled with 25 normal shipyards is fast, how about world with 25 *temporal* shipyards?
Phoenix-D
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Of course, you'd have to add a special "Temporal Spaceyard Expansion" since Temporal space yards are a different family number than standard space yards (which means you can't upgrade a standard yard to a Temporal yard - a HUGE pain when you play low tech start and have to replace all those old yards later in the game...)
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