AI Pretenders
To make the SP game more challenging i want to design the AI pretenders, i´m thinking about assigning immobile imprisioned pretenders to all AIs with good scales so the AI is more of a challenge.
I´m not sure how to do it though.. must i assign all AI players like they are human, design the pretenders and then at the first turn to computer control? there is no easier way?
Also, any good ideas for immobile pretenders for the AI? Thanks.
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Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
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