Ship supply use per turn
Drones and fighters have a base supply use per turn, even if they aren't doing anything, but it seems kind of weird that ships don't - I know it's better than SE3's "supplies always Last 1.5 years no matter what the ship does" but there should at least be a minimal supply usage just for keeping the ship running... I don't think it's possible to do this by adding supply usage to Bridge/LifeSupport/CrewQuarters/MasterComputer because the game doesn't check those every turn... anyone else think ships should use supplies just for sitting still? Maybe we can get it put into the next patch...
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The Ed draws near! What dost thou deaux?
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