Re: earth grip
The ai spellcasting priorities are sometimes weird. I remember once testing a fight and in order to get the effects I wanted, I had to remove water from the caster and unlearn one or two spells (I think all alteration and maybe some enchantment) before the ai would behave in the way I deemed best. Obviously, you can't unlearn spells or remove paths from your mages in a real game, so that seriously limits the reliability of spell casters beyond the 5th round.
In your test, did you have all spells researched or just enough that earth grip looked like the best spell?
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