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November 19th, 2009, 08:08 AM
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Captain
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Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
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Re: Gem Use for Fatigue/Boosting Skill
Quote:
Originally Posted by Mysterio
Hey, folks. I'm a bit confused on gem use as it relates to being able to cast a spell. According to the manual:
- only 1 gem can be used to temporarily boost a mage's skill by 1 to cast a single spell
- 1 gem is needed for every 100 spell fatigue
- a mage can not use more gems for skill boosting and spell fatigue than his native skill in a path
Are these all true, and is the gem limit based on the mage's native skill or his current skill prior to casting the spell (i.e., increased via Summon Earthpower, Summon Storm Power, etc.)?
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Everything here is true. Gem limit is based on the current skill prior to casting the spell.
In the example, the mage has E3 after summon earthpower and needs 4 gems to cast earthquake (1 for boosting his level to E4 and 3 for the spell itself). He cannot do it because he can use up at most 3 gems in one casting with his current skill of E3.
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