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Astral magic seems overpowered - .com.unity Forums
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Old November 27th, 2009, 05:50 PM
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Default Re: Astral magic seems overpowered

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Originally Posted by theenemy View Post
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Originally Posted by theenemy View Post
Wow, so they finally took away clams? this is news to me
CBM 1.6. Made all gem-producers unique (including bloodstone, but we'll probably see a substitute earth booster next version).
So it's only a mod then
Yeah, but CBM is pretty much the quintessential MP mod.
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