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Old December 2nd, 2009, 06:52 AM

Denis_469 Denis_469 is offline
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Default Questions about soviet artillery and other in game

I find many errors about soviet artillery in game:
1) soviet anti-tank gun MT-12R not have right data. This gun have radar FC system. For game vision would be 75 (no less), so gun radar have range more then 3500 veters (for game more then 70), all data for fire acces from computer FC system in automatic mode, accurancy fire from radar FC more then accurancy from visual FC. Radar FC was 50 (for game). Data abot this gun in russian: http://npostrela.com/index.php?optio...d=86&Itemid=61
2) need insert in game smoke with cancelled view and visual and thermal, so this smokes was for radar anti-tank gun MT-12R. (For this gins smoke discharger near 10 this smoke)
3) US tank M1A2 need lower armor rate from HEAT less then HEAT piercing russian RPG-29. Link for destroy M1A2 in Iraq from RPG-29 in front hull: http://www.youtube.com/watch?v=s-5RW...layer_embedded
Destroy M1A2 in Iraq from RPG-29 in front turret: http://www.youtube.com/watch?v=bJUiT...eature=related
In all case US tanks was destroyed.
4) So US have Abrams wit gun 2013 year Russia also need for new tank in long perspective: I find new russian tank with 7 cats: http://media.aplus.by/2007/03/04/tank_t95_foto.html
And data from wiki: http://ru.wikipedia.org/wiki/%D0%A2-95
(For game): crew 2 people, speed more then 75km/h, 1 152mm gun with 42 shells. New SABOT near in 2 time more piercing then SABOT for 125mm gun. For gun made SABOT, HE and HEAT shells. 1 30mm AA gun instead soviet 12,7mm MG on top turret (not place yet in foto). 1 7,62mm coaxial MG in turret. CIWS - 4, VIRSS - 2, stabiliser - 6, radar FC - 50, radar vision - 75. Armor(heat) - front hull - 110 (150), front turrer 130 (180), side hull - 40 (70), side turret - 42 (80), rear hull - 20 (30), rear turret - 25 (35), top - 130 (180)(if you can see in foto tank top is tank front turret armor list). ERA armor is relikt (A8) in front hull and turret and side hull and turret. About radar rangefinder - unknow what calculate for game.
5) soviet anti-tank gun 2A45M have less FC, then MT-12 what have FC is 15 (not version for radar FC). I think, that need rise FC russain 125mm anti-tank gun for 15 (no less), so new russian FC can not bad then soviet FC what was made early.
6) in game is abscent total soviet 100mm AA gun with radar FC what was in army from 1946 year: http://hist.rloc.ru/lobanov/6_05.htm
7) in game is abscent total soviet 130mm AA gun: http://mega.km.ru/weaponry/encyclop....picNumber=1665
This AA gun was shuting against anti-Iraq planes and Tomahawk in 1991 year for example.
8) In game is abscent total soviet 37mm AA gun "61-K": http://ru.wikipedia.org/wiki/61-%D0%9A
9) In game is abscent total soviet ZSU "ZSU-37": http://ru.wikipedia.org/wiki/%D0%97%D0%A1%D0%A3-37
10) After WWII in soviet army was brigade with 305mm howitzer "obr 1915 year". This brigade was loss it's gun in lare 1954 year, so 305mm howitzer was from 1946 to 1954 years.
11) in game is abscent total russian radar Fara for radar FC heavy MG, grenade launchers. Fara have range 5 km (or 100 hex for game). Foto AGS-17 with radar FC from radar FARA: http://images.yandex.ru/yandsearch?p...jpg&rpt=simage
Foto people observation radar "Fara-1" and radar FC "Fara" for 12,7mm heavy MG in link: http://milkavkaz.net/forum/viewtopic.php?p=77847
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