Military Colonizers
I'm about 10 turns into a game I joined well into its 40th year..... I'm adjacent to empires 2 to 4 times as large as me and am boxed in as far as being able to colonize except for through a black hole system which severely damages ships. I've designed a cruiser with colony modules of both types of colonies I'm able to produce, along with some armor. I'm reasonably sure I'll be able to make it to the other side with something usable.
This tactic has me thinking... If one were to design a military ship with a colonizer and a repair bay, would the ship still be "destroyed" upon colonizing or would you be able to just lay a string of colonies 'till you ran out of supplies?
Edit- Also, If you create a planet in a system of nothing but asteroids-no stars-, what are the effects as far as resupply (Solar) is concerned; and what is the ratio of asteroids used to create a planet? Is the calculation based on the size of the asteroid field/fields and/or minerals present? Or is the whole thing random? Is there a component for creating stars?
[ July 04, 2002, 12:05: Message edited by: Gil Hamilton ]
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If he'd reached it all kinds of hell would have broken loose, Haine's men would have hypoed me, and I would have regained consciousness a piece at a time, in Haine's organ-storage tanks. So I strangled him. -Death By Ecstasy-Larry Niven
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