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Mod Conceptual Balance Mod 1.6 - .com.unity Forums
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Old December 29th, 2009, 07:16 PM
Squirrelloid Squirrelloid is offline
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Default Re: Conceptual Balance Mod 1.6

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Originally Posted by Squirrelloid View Post
5) The monks are just amazing, but not for research. They're less efficient researchers than your other mages (no seriously, they've got half as many RPs for more than half the cost, meaning they cost more upkeep/RP than the mages do). What the monks excel at is being handed a master matrix, and leading line-backer communions in which they get to use awesome spells (W+N monks), or casting AoE air shield (A monks) on your shield-less troops. The F and E monks are acceptable researchers, and the cost of getting the really awesome monks.
Math error not in my favor. I'm halving the wrong thing in this analysis. Monks are more cost-efficient than your other mages.

That said, the other mages are (generally) more use efficient (you'll want some monks, but won't need them in quantity), and most certainly more *time-efficient* for research. Getting there first is generally better than getting there cheapest.
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