I was playing around, and noticed a couple things didn't make it into the 2.0 version. So, here's 2.1.
Changes in 2.1 version:
- Removed all the Superweapon KEYS. Thought I'd implemented that before, and realized today that I had missed at least half of them. The sheer quantity of items in this mod makes it unlikely you'll get a large stockpile of superweapons.
- Tweaked the Civil War event. It's now a little more unpredictable (there's two versions), and no longer claims to be a supernova after the fact. I'm much happier with it now.
- Removed two SYSTEM slots from Bloodfang. With the three extra weapon slots I had given him in 2.0, he was just a little too good. Now you have to be really careful how you equip him, you can't just load him up with all the good stuff. Balance has been restored.
Enjoy!