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Old January 25th, 2010, 10:19 AM

sgqwonkian sgqwonkian is offline
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Default Re: Variations in Friendliness

Quote:
Originally Posted by ExplorerBob View Post
One problem has popped up, though, when trying to extend variable relations to the Zorg; I've noticed that sometimes, the game has systems with no objects in-system, which is an annoying tip as to the state of the relations. While the current code does place plasma blasters and cone cannons on Hope, based on relation state, this is only for testing, so that I can restart the game until I get an altered-relations game. I don't want the rest of the galaxy to be affected by the state of variable relations.
Try inserting this bit of code into any quest that seems to generate an empty planet (or, if you can't tell which quest is doing it, insert this to every new quest that doesn't have a STAR block, or whose only STAR block references Hope / Glory).

Quote:
STAR 0
STRC yellow
END STAR

CONDITION 0
TYPE explore
STR0 0
END CONDITION

PAGE 0
REQ0 0
ITMS 1 tech
END PAGE
That should put a random item at the stars that are turning up empty. It should mask the problem nicely - the players will never be able to tell that anything unusual loaded at all.
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