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Old February 1st, 2010, 06:05 AM
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Default Re: Warhammer Dwarfs, version 0.81 - First quickfix!

Quote:
Originally Posted by kianduatha View Post
With a normal shield, Runeguards become just Clansdwarf Heavy Warriors with higher stats(across the board, prettymuch). So...shouldn't they be mapmove 2?
Heavy Warriors have mapmove 2 because they are trained for offensive missions. Runeguards are well.. guards. As for the gameplay aspect, I'd like to keep the Runeguards "down" so ti speak. I really don't want dwarfs to become a bless nation.
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See this thread for the latest info concerning my mods.
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