.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #32  
Old February 16th, 2010, 10:42 AM
Humakty's Avatar

Humakty Humakty is offline
Second Lieutenant
 
Join Date: Jul 2007
Location: country of stinky fromages
Posts: 564
Thanks: 29
Thanked 15 Times in 13 Posts
Humakty is on a distinguished road
Default Re: Avernum, Crystal Souls v1.5 UPDATE

So here we go : the file attached is normally compatible with :

Ogre
Lizardmen
Skaven
CBM
Bretonnia
Tomb kings
Wood elves

Basically I just changed monster id numbers from 27xx to 29xx.

I have yet to do some tests, will proceed to those soonish.
Attached Files
File Type: 7z Avernum2.7z (11.3 KB, 134 views)
__________________
10 times more numerous, by nigth and backstabbing.

Senior member of the GLIN !

Last edited by Humakty; February 16th, 2010 at 11:00 AM..
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:55 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.