.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #27  
Old March 12th, 2010, 07:19 PM

Radio_Star Radio_Star is offline
Corporal
 
Join Date: Mar 2008
Posts: 104
Thanks: 3
Thanked 19 Times in 17 Posts
Radio_Star is on a distinguished road
Default Re: Cinggis Qayan, Wrath of the Khans 3 eras -- Update 5

The texturing on the horse's head throws me a little, but I think it's mostly the uninteded circle on the rider, bounded near the top by the buckler, running counter-clockwise just over the rider's boot, continuing through the texture on the fabric until meeting back up just over the buckler. Maybe now that I've stared at it a little I'm being oversensitive, but that circle really does just yank my eye.
Reply With Quote
The Following 2 Users Say Thank You to Radio_Star For This Useful Post:
 

Bookmarks

Tags
khan, mongol


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:11 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.