.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #32  
Old March 13th, 2010, 05:49 AM

rdonj rdonj is offline
General
 
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
rdonj is on a distinguished road
Default Re: Patch 3.24 - Thank you IW!

Quote:
Originally Posted by Wrana View Post
Quote:
Originally Posted by vfb View Post
Is it just my imagination, or is there a little extra blood splash for combat deaths? Probably just my imagination.
I definitely saw such in previous one.
There definitely used to be a blood splash, but it seems much more pronounced now. Also I seem to notice a number of spells have slightly updated effects. Legion of steel, dust to dust, fire clouds, and cloud of death are all I've noticed so far. I wouldn't be surprised if there were more.

Also, thanks illwinter! At first I still wasn't able to play the game that spawned that crash message, but after giving it a few tries and turning off as many programs as possible, I was able to host a new turn and can play it again (dominions wouldn't crash, but would get stuck during turn generation). Great job.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:33 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.