.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #21  
Old March 27th, 2010, 09:04 AM

Calahan Calahan is offline
BANNED USER
 
Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
Calahan is on a distinguished road
Default Re: Map Forge BETA 001

Quote:
Originally Posted by Ballbarian View Post
Quote:
Originally Posted by Calahan View Post
Does the feature - 'Custom Tools' - 'Mark All NoStart', work or not? I've just tried using it, and it seems to work fine in the map forge program itself. But when I save the .map file and load it up using the Dominions map editor, all the 'NoStart' tags have been erased. Is this user error somewhere by me, or....?
I think you have found a bug.
Just tried it and all appears well in memory, but the nostart values are not being properly applied to the output for some reason?
Hurray, one bug down, ??? to go........

Quote:
Originally Posted by Ballbarian View Post
Quote:
Originally Posted by Calahan View Post
Also, I'd find it very useful if I could scroll through the list of provinces in the navigator using the cursor keys, while at the same time be able to click the terrain tool menu options with the mouse without it de-selecting the navigator as the window I wish to respond to the cursor keys. Since as it stands now, if I click on any of the features in terrain tool menu with the mouse, this then selects the terrain tool menu as the active window, and means I have to select the navigator again using the mouse in order to resume scrolling through the province list with the cursor keys. This makes it kind of pointless to use the cursor keys if doing heavy province-by-province map editing.

This is an awesome tool though Ballbarian. First time I've used it, and very impressed. Many thanks for the considerable time and effort you must have put into it.
In the wonderful world of windows, this is a feature called 'focus' and I will try to address it in the next version. I agree that it is reducing the usefulness of the navigator.
Pretty much knew it was a Windows thing, since it is the cause of all evil. I mean cause of all problems. I mean it is the cause of this one problem in this one program, and is entirely blameless for all other problems that exist in any area of world society.

Hope you can find a way around this Windows 'feature' though if you update the program
Reply With Quote
 

Bookmarks

Tags
editor, map, map editor, map forge


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:23 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.