March 30th, 2010, 06:36 AM
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Corporal
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Join Date: Feb 2010
Location: Winston, OR, USA
Posts: 87
Thanks: 153
Thanked 12 Times in 6 Posts
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Re: Cinggis Qayan, Wrath of the Khans 3 eras -- Update 6
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Quote:
Summons for chotgor and abaasy require air magic, but this is not displayed.
Amurs only have a bite attack. I thought I remembered reading somewhere that they were supposed to have a leap attack?
Having mapmove 4 troops without a real mapmove 4 leader seems a bit .. frustrating? Consider increasing manghit udagans to mm4 or reducing scouts.
There's a 2nd manghit recruitable in MA which is recruit anywhere.
Call of the mastodon is scary. It scales at +2 summons per level, but even at +0, 4 of those monsters appearing on the flanks for 1 gem is frightening. I'd suggest maybe 2 summons for 1 gem and +1 per level?
Shudkhers have 23 natural prot.
Genghis pretender not summoning troops.
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Thanks, I fixed them all in one way or another. Rebalanced the units, too.
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