Re: Guiding Jomon
Necromanthic post:
I know that this thread is very old, but instead of creating a new one i think that i would post here my recent experiences with Jomon.
I think i found a good strategy to, in the early game, compensate for the weak jomon defense against archers:
Recruit Monks of the Fivefold paths and use the ones with Air magic to protect your troops. The special spell of the Air monk protect the troops from missiles (beyond giving a small bost in morale) so park 2 or 3 of these monks behind your troops casting the "sign"...
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Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
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