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Old May 4th, 2010, 05:09 AM
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Default Re: Combat Mechanics

Quote:
Originally Posted by pydna View Post
Another thing I've been thinking about is multiple targetting. Say for instance my vessel has three weapons pods I have two of them set with attack standoff orders and one set with defend orders. This means two are blasting away at the enemy and one is trying to shoot incoming missiles. I don't know if will work but something to think throw into the mix.
It's an interesting idea, but if fleets get sufficiently large I could see it turning into a MM hell of epic proportions.
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