Re: Endgame Diversity Mod - Lategame summons, released at last!
Ok, I ran some tests and here are the results.
First Test
Sidhe Lord
Equipment: Frost Brand, Eye Shield, Dragon Helmet, Rainbow Armor, Bracers, Pendant of Luck
Script: Bless, Barkskin, Mistform, hold, hold, attack
vs.
Female Shishi
Equipment: Girdle of Might, AoMR, Pendant of Luck
Script: Mirror Image, Mistform, hold, hold, hold, attack
battle 1 - Shishi killed
battle 2 - Shishi routed
battle 3 - Shishi routed
Second Test
Sidhe Lord
Equipment: Frost Brand, Vine Shield, Dragon Helmet, Rainbow Armor, Bracers, Pendant of Luck
Script: Bless, Barkskin, Mistform, hold, hold, attack
vs.
Female Shishi
Equipment: Girdle of Might, AoMR, Pendant of Luck
Script: Mirror Image, Mistform, Flight, hold, hold, attack
battle 1 - Shishi routed
battle 2 - Shishi killed
battle 3 - Shishi routed
Third Test
Sidhe Lord
Equipment: Frost Brand, Vine Shield, Dragon Helmet, Rainbow Armor, Bracers, Pendant of Luck
Script: Bless, Mistform, hold, hold, hold, attack
vs.
Female Shishi
Equipment: Girdle of Might, AoMR, Pendant of Luck
Script: Mirror Image, Mistform, hold, hold, hold, attack
battle 1 - Sidhe lord killed
battle 2 - Sidhe lord killed
battle 3 - Shishi killed
The one win for the Sidhe Lord was very lucky - he was down to 1 HP but managed to survive and all of a sudden started scoring hits on the Shishi. The lesson here is that without barkskin the Sidhe Lords protection is too low.
Fourth Test
Skratti
Equipment: Sword of Swiftness, Eye Shield, Horned Helmet, Green Dragon Scale Mail, Boots of the Messenger, Pendant of Luck
Script: Quicken self, hold, hold, hold, hold, attack
vs.
Female Shishi
Equipment: Girdle of Might, AoMR, Pendant of Luck
Script: Mirror Image, Mistform, hold, hold, hold, attack
battle 1 - Shishi killed
battle 2 - Shishi killed
battle 3 - Shishi killed
No surprise on these results. General pattern was that the Shishi scores some hits but soon enough the Skratti kills it.
If anyone wants to run their own tests on Shishi's or other diversity summons I've attached a saved game and the mod I used for testing. The mod is a CBM 1.6 base, with changes made for the ThreeFort game (the relevant one being that most spells are level 0), Diversity mod added with summons costing 1 gem, and several globals and wish set to cost 1 N gem so you can easily summon and equip units.
Edit: Shishi's, Sidhe Lords and Skratti are positioned on the left of the map, ready for battle.
Last edited by Valerius; June 8th, 2010 at 03:39 AM..
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