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Endgame Diversity Mod - v1.2 released - .com.unity Forums
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Old June 8th, 2010, 08:47 AM

Dimaz Dimaz is offline
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Default Re: Endgame Diversity Mod - Lategame summons, released at last!

Quote:
I wanted them to be very flexible and mobile army support, able to take on a chunk of enemy troops (especially demons) as a valuable part of an army
So far in Lunar Sea they were successful at stopping demonic solo raiders (and lightning attack raiders) while going down quickly faced with groups of ordinary demons (I think the absense of shield plays huge part here). So it seems they can't fill your initial idea currently, as both their stats and Trapeze possibility suggests to use them as anti-raiders, while sending them on demonic armies is not very effective.
But in the new role they are amazingly effective, cutting down entire strategy for Lanka (sure, solo Raksharajas can be killed in a number of ways, but this seems to be one of the cheapest and most effective one).
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