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Endgame Diversity Mod - v1.2 released - .com.unity Forums
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Old June 8th, 2010, 05:52 PM

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Default Re: Endgame Diversity Mod - Lategame summons, released at last!

Okay, I am going to reduce the attack of the Shishi by either 6 or 8. Place your votes now.

zzcat, I think you are right - I will nerf the Zmey somewhat, although he will finish closer to his new power level than his old (which was quite useless). I will incorporate the shapechange fixes you noticed, and put the firebreath first as suggested. I'll also fix the shishi's 175 SR while I'm at it.

I think I may increase the cost of the Grendelkin from 40 to 50 gems.

I'm saying all this because I've run out of time to actually do it tonight, and won't get a chance for a few days, so there is some opportunity for people to comment on the proposed changes.

I would also really appreciate it if people had a look at the other summons to see if there are any other concerns. I would like the next version to stand for some time as I think it's best if things don't change too much (how is anyone ever meant to learn tactics if things change all the time?).

I've noticed that comments come thick and fast in response to bold claims by people. Hence I make these bold claims:

ASYNJA IS OP, HOW ARE YOU MEANT TO CATCH A GLAMOUR SC?

WENDIGO IS SLOW TO GROW AND CONSEQUENTLY USELESS

NO USE CAN BE FOUND FOR THE STUPID ROC

TREANT IS TOO SLOW AND IS WORSE THAN MONKEY PD

GRENDELKIN CANNOT BE KILLED
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