.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Star Legacy Development Group > Star Legacy

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #6  
Old July 22nd, 2010, 07:10 AM

Anguille Anguille is offline
Private
 
Join Date: Mar 2004
Posts: 14
Thanks: 0
Thanked 0 Times in 0 Posts
Anguille is on a distinguished road
Default Re: High level design thoughts

1. I want to be able to chose whether i want to have great galaxy or small. What i often miss lately, is that the Explore part is too most of the time too short. I want to be able to have up to 50 turns without meeting an alien species (at least a major actor) and having to focus on exploration with events on planets.

2. Same. I would like to see most battles with around 10 Large Battleships (with up to 30 escorts and hundreds of fighters). In a game, battles with more than 10 large Battleships should be really rare. Also the bigger the map, the more important are Battleships so the decision on where to send them should be very strategic.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:18 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.