.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Star Legacy Development Group > Star Legacy

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old July 30th, 2010, 08:51 AM

lorq13 lorq13 is offline
Private
 
Join Date: Jul 2010
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
lorq13 is on a distinguished road
Default Re: High level design thoughts

As long as you can change ANYTHING, meaning number of planet types, number of atmospheres, speeds of seekers/boarding parties, adding more resource types, players will come up with very interesting mods. Just give them as many options and tools as possible.

I do like a great level of detail and underlying rules that players can learn and understand.

About ship sizes; if you can build any size ships, keep in mind that there should still be classes of ships for players to make all those hansom models.

Decent AI is also a must. I prefer to play against people, but learning the game still needs a good AI.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:22 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.