Quote:
Originally Posted by thejeff
What those provinces probably were was regular indy provinces where one of the commanders had generated with a magic item. Specifically, a Soul Contract. One devil/turn. If you hit those late enough in the game they can be brutal.
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Hmmm...ya something was clearly up because these two provinces were substantially harder than anything else I faced. On the plus side, one of the provinces was adjacent to the enemy capital and clearly doing a good job of keeping him pen'd in there as well.