Quote:
Originally Posted by WraithLord
edit: another caveat of this suggestion is that it doesn't take into acct the circumstances. i.e a whole different set of spells are required when the mage is on:
a- support role (i.e. please buff my soldiers)
b- mass kill (i.e. fireball those militias)
c- eliminate elites (i.e. put that SC to sleep/charm/frozen heart etc)
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It may be possible to assign a category to each spell, then utilize the current script of the mage to determine which category the mage is expected to cast post-script.
Perhaps the category of the last spell scripted is given higher priority weight.
Though, this does run the risk of reducing the delicious quirkiness of the AI-- it may be useful to add an On/Off toggle, default to Off, for such a feature. Thus modders can control the 'Obedience Level' of a particular mage.