|
|
|

July 10th, 2002, 03:13 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: SEIV Modding 101: A Tutorial
Might I suggest that you link some bits around in your tutorial?
eg: The "Vehicle Type :=" bit in the Components chapter, could refer to the Vehicle type in the Vehicles chapter.
Quote:
This determines what a weapon can target. This is what makes a Point Defense Cannon a Point Defense Cannon, because of it's targets. You could design a weapon with the "Point-Defense" Weapon Type, but give it Ships for targeting, and it will act like the normal Point Defense Cannon, except that it will automatically fire at ships.
|
Has that been changed? IIRC, ships were not triggering the point defense code, only units...
[ July 10, 2002, 14:16: Message edited by: Suicide Junkie ]
__________________
Things you want:
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|